ProEXR File Description

=Attributes=
cameraAperture (float): 36.000000
cameraFarClip (float): 0.000000
cameraFarRange (float): 1000.000000
cameraFov (float): 120.560059
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 122.595596
cameraTransform (m44f)
channels (chlist)
compression (compression): RLE
dataWindow (box2i): [0, 0, 4999, 4999]
displayWindow (box2i): [0, 0, 4999, 4999]
gamma (float): 1.000000
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
tiles (tiledesc): [64, 64]

=Channels=
A (half)
B (half)
CESSENTIAL_Direct.A (half)
CESSENTIAL_Direct.B (half)
CESSENTIAL_Direct.G (half)
CESSENTIAL_Direct.R (half)
CESSENTIAL_Reflect.A (half)
CESSENTIAL_Reflect.B (half)
CESSENTIAL_Reflect.G (half)
CESSENTIAL_Reflect.R (half)
CGeometry_ZDepth.A (half)
CGeometry_ZDepth.B (half)
CGeometry_ZDepth.G (half)
CGeometry_ZDepth.R (half)
CMasking_Mask.A (half)
CMasking_Mask.B (half)
CMasking_Mask.G (half)
CMasking_Mask.R (half)
G (half)
R (half)
ID: #201913955000 × 5000 pxJPG

ProEXR File Description =Attributes= cameraAperture (float): 36.000000 cameraFarClip (float): 0.000000 cameraFarRange (float): 1000.000000 cameraFov (float): 120.560059 cameraNearClip (float): 0.000000 cameraNearRange (float): 0.000000 cameraProjection (int): 0 cameraTargetDistance (float): 122.595596 cameraTransform (m44f) channels (chlist) compression (compression): RLE dataWindow (box2i): [0, 0, 4999, 4999] displayWindow (box2i): [0, 0, 4999, 4999] gamma (float): 1.000000 lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1.000000 screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000 tiles (tiledesc): [64, 64] =Channels= A (half) B (half) CESSENTIAL_Direct.A (half) CESSENTIAL_Direct.B (half) CESSENTIAL_Direct.G (half) CESSENTIAL_Direct.R (half) CESSENTIAL_Reflect.A (half) CESSENTIAL_Reflect.B (half) CESSENTIAL_Reflect.G (half) CESSENTIAL_Reflect.R (half) CGeometry_ZDepth.A (half) CGeometry_ZDepth.B (half) CGeometry_ZDepth.G (half) CGeometry_ZDepth.R (half) CMasking_Mask.A (half) CMasking_Mask.B (half) CMasking_Mask.G (half) CMasking_Mask.R (half) G (half) R (half)

ProEXR File Description =Attributes= cameraAperture (float): 36.000000 cameraFarClip (float): 0.000000 cameraFarRange (float): 1000.000000 cameraFov (float): 120.560059 cameraNearClip (float): 0.000000 cameraNearRange (float): 0.000000 cameraProjection (int): 0 cameraTargetDistance (float): 122.595596 cameraTransform (m44f) channels (chlist) compression (compression): RLE dataWindow (box2i): [0, 0, 4999, 4999] displayWindow (box2i): [0, 0, 4999, 4999] gamma (float): 1.000000 lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1.000000 screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000 tiles (tiledesc): [64, 64] =Channels= A (half) B (half) CESSENTIAL_Direct.A (half) CESSENTIAL_Direct.B (half) CESSENTIAL_Direct.G (half) CESSENTIAL_Direct.R (half) CESSENTIAL_Reflect.A (half) CESSENTIAL_Reflect.B (half) CESSENTIAL_Reflect.G (half) CESSENTIAL_Reflect.R (half) CGeometry_ZDepth.A (half) CGeometry_ZDepth.B (half) CGeometry_ZDepth.G (half) CGeometry_ZDepth.R (half) CMasking_Mask.A (half) CMasking_Mask.B (half) CMasking_Mask.G (half) CMasking_Mask.R (half) G (half) R (half)